Who is this book for?

This book is for both beginners who want a solid grounding in Flash CS3, and designers with previous Flash experience, who want to get up to speed with the new features.

Book description

Flash is one of the most engaging, innovative and versatile technologies available, allowing the creation of pretty much anything from simple slideshows, animated banners, icons and cartoons, to Rich Internet Applications, interactive videos, and dynamic user interfaces for web sites, kiosks, or DVDs.  The possibilities are endless, except that now, it just got better.  In 2007, Adobe released Flash Professional CS3, which boasts a whole host of new features, including fully customizable workspace, full ActionScript 3.0 support, a PSD importer, a tween-to-code animation converter and much more.  And this book is all you’ll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience.  Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects.

  • Learn Flash design from the ground up, or just get to grips with the new features.
  • Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design.
  • Learn from the experts: written by renowned Flash designers Tom Green and David Stiller, with chapter sidebars by Flash community leaders.

Mastering the fundamentals of Flash Professional CS3

If you are a Flash designer looking for a solid foundation in Flash CS3, this book is for you.  Through the use of the solid, practical, fun exercises contained within, you will soon master the fundamentals of Flash CS3.  Using a series of carefully developed tutorials, you will be led from the basic techniques used in Flash to the point where you will be creating amazing Flash movies in no time at all.  Each chapter imparts essential knowledge and then invites you to take the reins because it will be “your turn” to create something amazing with what you have learned.

This book focuses on the core skill set you need to master Flash CS3 and also introduces you to some of the biggest names in the Flash community (such as Kristin Henry from GalaxyGoo.org and John Kricfalusi of “Ren & Stimpy Show” fame) through interviews and contributions in order for you to learn from the masters.  You will start by learning your way around the Flash interface, getting to grips with basics such as layers, drawing tools, text, graphics, and movieclips, and assembling a basic movie.

By the time you have finished, you will have created an MP3 player, built a Flash video movie that includes captions fed into it from XML and the ability to go full screen, mastered the fundamentals of ActionScript 3.0, styled Flash using CSS, put a slide show on a cell phone, created awe-inspiring animations, and worked through a host of other projects.  All are designed to give you the knowledge necessary to master Flash CS3 from the ground up.  And, if you are already a seasoned Flash user, this book will get up to speed with Flash CS3 in no time at all.

The book covers essential new Flash CS3 features such as importing graphics from Photoshop, Illustrator, and Fireworks CS3; improved UI Comopnents; captioned video; ActionScript 3.0, and much more.

What you’ll learn

  • The ins and outs of the Flash CS3 interface
  • How to use all of Flash CS3's essential features, such as text, graphics, and animation
  • How to use video and sound effectively in Flash
  • The basics of ActionScript 3.0
  • Building Flash user interfaces rapidly using components
  • How to populate a Flash movie with dynamic data such as XML
  • The Basics of creating Flash Lite applications (Flash for mobile devices)
  • Using Cascading Style Sheets with Flash
  • Optimizing and publishing your Flash movies

More information and additional resources available at the friends of ED website.

Summary of contents

  • Chapter 1: Learning the Flash CS3 Professional Interface
  • Chapter 2: Graphics in Flash CS3
  • Chapter 3: Symbols and Libraries
  • Chapter 4: ActionScript Basics
  • Chapter 5: Audio in Flash CS3
  • Chapter 6 Text in Flash CS3
  • Chapter 7: Animation in Flash CS3
  • Chapter 8: Video in Flash
  • Chapter 9: Using the Flash UI Components to Build Interfaces
  • Chapter 10: CSS and Flash
  • Chapter 11: Dynamic Data (XML) and Flash
  • Chapter 12: Going Mobile in Flash
  • Chapter 13: Optimizing Flash Movies
  • Chapter 14: Publishing Flash Movies